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Announcements

  • April 18: Another informal meeting due to the looming finals; watched a movie that explains the relationship between Mathematics and Computer Science. This was also the last meeting before the summer break. The good news is that all our budget got approved, except for the magazines.

  • April 4: An informal meeting, where we each built a cantenna, played games on emulators of old consoles, etc.

  • March 21: We had a presentation on most of the popular compression algorithms . Aditya (MD5, Digital Signatures), Mike (Blowfish, Twofish), Mark (RC4, DES), Phuong (CRC32, SHA) and Joe (PGP) all contributed.

  • Feb 28: People continued to work on their games written in PyGame in the last meeting. We also discussed the budget for next year, which needs to be submitted to Senate soon.

  • Feb 14: Mike had a presentation on PyGame which is a wrapper of Python for rapid development of games. All the members made their own games, which was fun!. Aditya and Phuong made a little game called "Lander" which definitely wasn't bad for a short period of time.

  • Feb 1: Presentation on compression techniques by Aditya, covering algorithms such as Huffman Coding, LZ77, LZW, Deflate, BWT, Lossy compression. Before that, Mark Portolese talked about his thesis on ray-tracing. He demonstrated some of his work, which was great. Big thanks to Mark.

  • Jan 17:  First ACM meeting of the year saw a workshop on Maya 3D by Joe. Great way to introduce people to a high-end software through an interactive activity. Note that the Personal edition of Maya can be downloaded for free on the internet. Besides this we demonstrated the robot which can now move all servos (see the robot link on the left).

  • View announcement archives.


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